Martin (sim)

Martin was a leader of a pack of sims in the wilds of North America. In 1814, he traded some pelts to Henry Quick in exchange for an axe. When Quick was injured by a bear, Martin decided to take Quick in, believing (correctly) that Quick could provide more advanced tools for the group.

Martin grew proficient with hatchets and the bow-and-arrow. However, his decision to keep Quick alive was taken as a sign of weakness by Caesar, another male of the group. At the end of winter, Caesar challenged Martin. The two fought, and Martin slew Caesar with the hatchet. However, Martin's hamstring was cut, an injury Quick could not heal.